Issue 72 / Fall 2019

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72 / Games

The power of play

Play is serious business! In Creative Nonfiction #72: “Games,” writers connect with friends, family, and strangers to play Hanabi and hide-and-seek, mah-jongg and make-believe. Online or in-person, they explore other worlds, try on new ways of being, and find unexpected meaning.

Plus: what writers can learn from video game audience research; the importance of rhythm in prose; Procrastination Bingo; and much more.

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